E-MUSE Blog

AI News: Music generation, Energy consumption, learn the basics

Published on 2024-04-17 by admin

Music generation There are several use-cases for algorithmically generating music, and indeed there is a long history of both hardware and software in this field. Back in the 80s there was even a significant professional backlash against MIDI and drum machines. For example, it would be quite handy to generate anechoic sounds for acoustics listening […]

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BCC Innovation Festival news coverage

Published on 2024-04-17 by admin
Rodin's Thinker as a low poly model

We’re working on the immersive component of the BCC Innovation Festival: a startup event that we won back in 2022. There are still around two weeks to participate, and we’re aggregating a little bit of media coverage. Mostly it’s because we like seeing our own work (the 3D model of the low-poly Rodin statue) featured […]

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An unflattering 3D reconstruction comparison

Published on 2024-04-02 by admin
An ugly plastic figurine, depicting the bust and head of Bib Fortuna, with a ridged grey sphere instead of his legs.

We’re experimenting with macro tubes for photogrammetry, and we tried a comparison between two different cameras and two different reconstruction techniques. The subject was this rather hideous figurine of Bib Fortuna, Jabba the Hutt’s adviser, that a local supermarket gave out a few years ago. The difficulties stem from its diminutive size and from its […]

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TIL-post: point cloud processing

Published on 2024-03-26 by admin

We’re working on a small archeo-acoustics project, whose starting point is a LiDAR-obtained point cloud in LAS format. This is the first time we’ve worked with this kind of data, so I’m writing down the data processing steps. There is a complete tutorial on handling point clouds in Blender by Florent Poux: https://youtu.be/DCkFhHNeSc0 In order […]

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Self description considered harmful

Published on 2024-03-18 by admin

In the post on alt-text from the other day we briefly talked about our perplexity about self descriptions: the trendy practice of describing one’s appearance when speaking at online conferences. The new WebAIM screen reader user survey came out, and it turns out that 68% or respondents agree with us.

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TIL: minimal PWA setup

Published on 2024-03-16 by admin
PWABuilder report card for our audio-guide demo

Our webdev approach tends towards the minimal, we’re allergic to leaky abstractions. Even using WordPress for this blog is mostly motivated by learning more about such a popular system, for everything else we use good old HTML + CSS + JS, served by a good old Apache web server. PWAs (Progressive Web Apps) are websites […]

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AI Linkpost

Published on 2024-03-16 by admin

Short collection of links about AI, and especially local AI

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Launching BCC Innovation World

Published on 2024-03-14 by admin
A view of BCC Innovation Festival

We started this company by winning the Bain award at the original BCC Innovation Festival, back in 2022. In a bit of a homecoming, we were tapped to provide immersive services for the next edition of the Festival. Il Pensatore: an immersive landing Following the concept from BCC’s own creative department, we created a low-poly […]

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A few posts on alt-text

Published on 2024-03-14 by admin

We really care about accessibility, and alt-text is one of the most visible interventions in this field, thanks to its inclusion in social media UIs and to activist evangelism. As a primer, Eric Bailey wrote some thoughts about the nuances of the matter: https://ericwbailey.website/published/thoughts-on-embedding-alternative-text-metadata-into-images/ Also check out this post by Heather Buchel, with a much […]

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Exhibit goals: reversos

Published on 2024-03-14 by admin

I’ve learned about this amazing exhibit about reversos at the Prado: https://hyperallergic.com/869083/prado-show-reveals-the-hidden-artworks-on-the-backs-of-masterpieces/ It is truly exhibit design at its best, but it gave me the idea of digitizing not only the back of paintings, but the very structure. I’d like to build an exhibit in which we show how the painting is made, how it […]

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