Our core business is digitalizing the geometry and the sound of objects and places.
We put the models we obtain into immersive sites that can be accessed through any device, and we create open catalogues in order to enable knowledge building and reuse.
We collaborate with galleries, private collectors and artists, creating engaging experiences that capture the public's imagination and that leave a lasting impression.
All of our products work on any device, from smartphones to VR and AR visors.
What is it?:
We use high resolution photographs to reconstruct accurate 3D models of objects or spaces, preserving geometry and color in high detail. We include classic techniques like Surface from Motion, and modern Machine Learning-enabled reconstruction techniques, like Gaussian Splatting.
Tools:
Polycam, Sketchfab, LiDAR, Reality Caputer
Projects:
Arte in Banca
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BCC Innovation Festival 2024
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Tempietto
What is it?
When automated reconstructions are not enough, we use 3D modeling techniques to reproduce objects. These can be either very complex or devoid of physical substance entirely. We can simulate materials and their physical interactions, including their collision sounds.
Tools:
Blender, AutoCAD, SketchUp.
Projects:
Arte in Banca
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BCC Innovation Festival 2024
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Battistero
What is it?
We craft modern interactive websites that bring cultural heritage artifacts online.
They're thoroughly optimized so that they can be enjoyed by everyone.
Tools:
HTML5, CSS, ECMAscript, Figma
Projects:
Arte in Banca
-
BCC Innovation Festival 2024
What is it?
We create audioguides and tools for creating audioguides.
We make our guides availabe through web apps, so that no installation is necessary.
Users receive guidance for each artwork, in their choice between text and sound.
Our sounds are immersive, using spatial audio, binaural technologies and foleys.
Tools:
HTML, ECMAscript, qrencode, Reaper, Ambisonics
Projects:
Audioguide example
What is it?
Explore an existing space through a 3dof 360 degree tour, comprised of a series of geometrically linked panoramic photos.
Pretty lightweight and entirely photorealistic results.
Tools:
Qoocam 8k, Pannellum.js
Projects:
La Pittura Iperproteica
What is it?
We make virtual interactive environments where visitors can explore art and cultural heritage installations in an immersive context.
These environments can be made multiplayer and thoroughly gamified.
Tools:
Blender, three.js
Projects:
Arte in Banca
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BCC Innovation Festival 2024
- BCC Arte & Cultura
What is it?
Sound is paramount for engaging experiences. Through our innovative use of Spatial Audio we can adapt to user movement in six degrees of freedom applications, enhancing the users' immersion and allowing for a natural perception of the environment.
Tools:
Logic
Pro, Audacity, Adobe Audition, Ramsete, Reaper, Ambisonics, SPS
Projects:
Tindari - PHE -
Progetto Agorà
What is it?
Drones are extremely useful both for digitalization of 3D artifacts, for engaging videos, and for mapping.
We use them to create digital twins of entire towns.
Tools:
Polycam, Luma AI, Gaussian Splatting, three.js, DJI Mavic
Pro 4
Projects:
BCC Arte e
Cultura - Rocca Lanzona - Tindari
What is it?
Together with our Audioguide solutions, we bring immersion for museum visitors to the next level, by allowing them to place 3D objects in the space that surrounds them, with no installation and with light and shadow estimation.
Tools:
Polycam, Sketchfab, iPhone, webXR, model-viewer library, three.js
Projects:
Arte in Banca - BCC Innovation Festival 2024 - Battistero
What is it?
We're not limited to BYOD solutions, we can also use loudspeaker arrays for spatial audio, video projectors for image mapping, volumetric displays for showing 3D models. Together with motion sensors we transform visits into extraordinary multisensory experiences.
Tools:
Polycam, Sketchfab, IPhone.
Projects:
Arte in Banca - BCC Innovation Festival 2024 - Battistero
What is it?
Immersive videos bring together 360 cameras, microphone arrays and VR headsets, so of course we've been making them for years.
They can really bring the public to the center of the action, especially for concerts. We're able to showcase them both in VR and in multi-user projection systems.
Tools:
Qoocam, Ambisonics
Projects:
Verdi360
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Quartetto Adorno
What is it?
We can help out on your digitalization or prototyping projects, thanks to our multidisciplinary approach and to a healthy lack of internal bureaucracy.
We work with professionals and with companies in several industries, from supermarkets to car manufacturers.
Tools:
Blender, Ramsete, Anycubic
Projects:
Sala di Ascolto (Coming soon)